Senior 3D artist with over 8 years of professional modeling and texturing experience in the games industry. I have worked on titles such as: Depth, Maneater and DreadHunger.
Senior 3D artist working on games and location based experiences.
Worked as a prop artist on the game Maneater with Blindside Interactive and Tripwire Interactive.
3D artist working on Depth 1 and 2. Primarily working on environment art and props.
Created 3d scenes and props in Maya and rendered out backplates for 2d artists