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Paul Wright
Paul Wright
Principal 3D Environment Artist @ CerebralFix
Christchurch, New Zealand

Summary

Senior 3D artist with over 8 years of professional modeling and texturing experience in the games industry. I have worked on titles such as: Depth, Maneater and DreadHunger.

Skills

TexturingDigital ScupltingGamificationEnvironment ModelingVehicle ModelingUV MappingRetopologyHigh-poly ModelingLow-poly ModelingHard Surface ModelingCharacter ModelingTexture Baking

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Quixel Suite
Quixel Suite
CrazyBump
CrazyBump
xNormal
xNormal
CRYENGINE
CRYENGINE
After Effects
After Effects
Flash
Flash
Marmoset Toolbag
Marmoset Toolbag
substance painter
substance painter
Unreal Engine
Unreal Engine

Experience

  • Senior 3D Artist at CerebralFix
    Christchurch, NZ
    April 2022 - Present

    Senior 3D artist working on games and location based experiences.

  • 3d Artist at Blindside Interactive
    July 2017 - January 2019

    Worked as a prop artist on the game Maneater with Blindside Interactive and Tripwire Interactive.

  • 3D Artist at Digital Confectioners
    Christchurch
    July 2015 - Present

    3D artist working on Depth 1 and 2. Primarily working on environment art and props.

  • 3D Artist at Cerebral Fix
    Christchurch, New Zealand
    August 2012 - January 2013

    Created 3d scenes and props in Maya and rendered out backplates for 2d artists